The Good Room Podcast

What makes a room good? Let's answers this question through interdisciplinary design conversations, featuring a compelling combination of curiosity, experience, and reflections. On the Good Room, we talk about design, from planning to the finer details and nuances that enhance our experiences and interactions within a building. Together, we discover intersections of our perspectives and challenge assumptions to reimagine program, performance, and place. 

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March 19, 2024

The Good Gallery Room

Mark Wagner and Larry Speck unravel the design decisions that shaped some of the most unforgettable museums, including the 9/11 Museum and Memorial, the Frick Collection, the UMLAUF Sculpture Garden and Museum, and the Museum of the Big Bend.

February 29, 2024

The Good Patient Room

What's next for healthcare design? Joan Albert and SSR’s Zac Hillyard explore how advanced technology — from ambient intelligence and telehealth to artificial intelligence and augmented reality — is revolutionizing healthcare.

February 6, 2024

The Good Dining Room

Think What's Possible for the future of restaurants. Listen to learn about creating immersive environments, aligning with brand guidelines, enhancing delivery pick-up spaces, and optimizing space and lighting.

January 8, 2024

The Good Emergency Room

Discover how Emergency Rooms cater to the diverse needs of patients, staff, and families. Hilary Bales and Akshay Sangolli explore how design delicately balances urgency and empathy.

January 7, 2024

The Good Courtroom

From integrating technology to creating focal points with space and lighting, Matt Chalifoux and John Myers explore the shared spotlight between courtrooms and traditional theatrical spaces.

January 4, 2024

The Good Classroom

What can classroom design do to foster student success? From lecture halls to active learning spaces, student collaboration zones, and seminar rooms, Molly Sherman and Charles Kirby explore how these environments empower students to take ownership of their studies and stay actively engaged.

January 3, 2024

The Good Cleanroom 

What happens inside those pristine, high-tech cleanrooms? Verrick Walker and Scott Calkins dive into the world of cleanrooms, exploring the groundbreaking work conducted in these environments, the sustainability efforts driving design decisions, and how collaborative workspaces support employee wellness.

January 2, 2024

The Good Dorm Room

Do you remember the moment when your college dorm room – or a hotel on a long vacation – started to feel like a cozy home away from home? Morgan Aven and Darrell Long explore how hotel rooms and dorm rooms create the illusion of more space, balance spaces for privacy and social interaction, and become the backdrop off some of our most pivotal life moments.

January 1, 2024

The Good Gateway

How can the design of building lobbies and airport checkpoints inform each other? Matthew Leach and Wendy Dunnam Tita explore the future of airport design, how to humanize security checkpoints, and the power of local identity, detail, and scale.

January 1, 2024

The Good Child Life Room 

How can design enhance children's healing and learning? Kimberly Stanley and Luisina Basilico consider designs that empower children and the careful balance of integrating technology.